Demo Update: v1.03 Changelog


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Version 1.03 Change log:

  • Added Codex Menu
  • Added new enemy "Hover"
  • Added walking animations for Jiu
  • SPIN now gets faster with multiple uses in a single battle
  • Enemies get a SPD advantage when ambushes are not deflected
  • Various changes in early cut-scene dialogue and character portraits
  • Ayumu's HIT adjusted to be a bit faster
  • Fixed error when pressing Q
  • Music settings fixed, and compressed for smaller file size

*Old demo save files will not work with the new update

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This update fixes a few small bugs,  adds some general polish and a new main feature: the Codex Menu.


I've written about my plans for the codex menu in a previous devlog, but now it's fully-functional and added to the game. The codex  menu currently features the 7 ghosts enemies you can battle in the demo, including the new ghost I added with this update- "HOVER" (shown in the image above)

Thanks for taking an interest in my stupid little game! :)

Files

Nagayami Nights Demo v1.03.zip 19 MB
Jan 28, 2023

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