Devlog #37: POW animations
I’ve been sick this week so things have been going slowly, but I got the POW animations I’ve been dreading done... and not much else.
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Animations
Here's the (mostly) final animations! I'm kind of torn on what to think about them, because they're definitely not perfect but also probably the best they're gonna get without hiring someone better at pixel art. But, they do the trick- a cool little finisher move that adds impact to the result of each character's POW move so I'm happy. They're bad in a charming way, I hope.
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Goals for next week
All my incomplete goals from last week carry over to this week and I’m gonna make it one big goal:
---Finish the trailer---
I'm so excited to work on the final area stuff now that I've got it all planned out, and it keeps distracting me from trailer stuff. I don't want it hanging over me any more so this week I'm determined to finally get the trailer done (at least like 95% done).
That's all, I'm going back to sleep. Thanks for reading!
Nagayami Nights [Devlogs]
My current project, an RPG inspired by Earthbound and Paper Mario
Status | In development |
Author | Yozoraki |
Genre | Adventure, Role Playing |
Tags | Anime, earthbound, Exploration, Indie, japan, mother, paper-mario, Pixel Art, Turn-based Strategy |
More posts
- Devlog #47: Sign GhostOct 19, 2023
- Devlog #46: Hedge MazeOct 12, 2023
- Devlog #45: Hype with RhythmOct 06, 2023
- Devlog #44: IndoorsSep 28, 2023
- Devlog #43: Ayumu's HIT (again)Aug 25, 2023
- Devlog #42: Post-Mother DirectAug 17, 2023
- Devlog #41: Pre-Mother DirectJul 27, 2023
- Devlog #40: Skill TreesJul 14, 2023
- Devlog #39: Skip IntroJul 06, 2023
- Devlog #38: Trailer AnnouncementJun 28, 2023
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